Sticks (walls) of any color according to the image, 1 tank in each player’s left corner.
Move 1 square in the direction (if the square is not blocked by a wall or another tank).
Fire a bullet in the latest direction. The bullet bounces on walls until it hits a tank or exits the board. Hit walls rotate 90°.
Fire a missile in the latest direction. The missile moves exactly 3 squares above any walls. If it lands on a
square without any wall, it hits all tanks on and orthogonally adjacent to it. Hit walls are not affected.
A hit player is not eliminated but gets no action with her next joystick card.
The first to have hit each other player at least once wins. (Use discs of player colors to keep track.)