You have been appointed a test lead in an IT project and your task is the name of the game: Find the Bug!
The application is simulated by a game board divided into a number of components. Each component has a unique number of bugs with a unique level of severity. The test leads take turn to analyse the application (to learn where bugs are likely to find) and to place testers in the application (to find those bugs). Each bug scores a value according to its severity level.
Once a set of components is perceived to be bug free, a test lead may let a tester cover the entire set and thus increase the probability of finding bugs in the next round. However, if the test lead is wrong, the tester's effort is lost so don't be too fast!
The winner is the one who finds most bugs.
Find the Bug! is mainly designed for IT professionals who want to learn testing in a fun way. However, ordinary gamers may also enjoy this deductive challenge where you must use your limited resources efficiently and monitor the other players' actions carefully to Find the Bug!
"The ingenious way of hiding information while still enabling the players to draw conclusions about what to expect creates an uncertainty that lasts throughout the game. Although the game is mainly designed for IT professionals who want to learn testing in a fun way, ordinary gamers may also enjoy this deductive challenge where you must use your limited resources efficiently and monitor the other player's actions carefully to Find the Bug!"
My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games
like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then
"Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history
interest and IT and quality profession, I have entered the exciting world of board game design